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The following tables list the members exposed by the BloomEffect type.

Public Constructors

NameDescription
BloomEffect Creates an instance and updates the shader's variables to the default values.
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Public Fields (see also Protected Fields)

NameDescription
BaseBloomIntensityProperty This property is mapped to the BloomIntensity variable within the pixel shader.
BaseBloomSaturationProperty This property is mapped to the BloomSaturation variable within the pixel shader.
BaseIntensityProperty This property is mapped to the BaseIntensity variable within the pixel shader.
BaseSaturationProperty This property is mapped to the BaseSaturation variable within the pixel shader.
BloomIntensityProperty This property is mapped to the BloomIntensity variable within the pixel shader.
BloomSaturationProperty This property is mapped to the BloomSaturation variable within the pixel shader.
InputProperty The explicit input for this pixel shader.
ThresholdProperty This property is mapped to the BaseSaturation variable within the pixel shader.
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Protected Fields

NameDescription
PixelShaderProperty(Inherited from ShaderEffect)
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Public Properties (see also Protected Properties)

NameDescription
BaseIntensity Gets or sets the base intensity.
BaseSaturation Gets or sets the base saturation.
BloomIntensity Gets or sets the bloom intensity.
BloomSaturation Gets or sets the bloom saturation.
CanFreeze(Inherited from Freezable)
DependencyObjectType(Inherited from DependencyObject)
Dispatcher(Inherited from DispatcherObject)
HasAnimatedProperties(Inherited from Animatable)
ImplicitInput(Inherited from Effect)
IsFrozen(Inherited from Freezable)
IsSealed(Inherited from DependencyObject)
Threshold Gets or sets the minimum intensity that will be used for the bloom.
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Protected Properties

NameDescription
DdxUvDdyUvRegisterIndex(Inherited from ShaderEffect)
EffectMapping(Inherited from Effect)
PaddingBottom(Inherited from ShaderEffect)
PaddingLeft(Inherited from ShaderEffect)
PaddingRight(Inherited from ShaderEffect)
PaddingTop(Inherited from ShaderEffect)
PixelShader(Inherited from ShaderEffect)
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Public Methods (see also Protected Methods)

NameDescription
ApplyAnimationClockOverloaded. (Inherited from Animatable)
BeginAnimationOverloaded. (Inherited from Animatable)
CheckAccess(Inherited from DispatcherObject)
ClearValueOverloaded. (Inherited from DependencyObject)
Clone(Inherited from ShaderEffect)
CloneCurrentValue(Inherited from ShaderEffect)
CoerceValue(Inherited from DependencyObject)
EqualsOverloaded. (Inherited from DependencyObject)
FreezeOverloaded. (Inherited from Freezable)
GetAnimationBaseValue(Inherited from Animatable)
GetAsFrozen(Inherited from Freezable)
GetCurrentValueAsFrozen(Inherited from Freezable)
GetHashCode(Inherited from DependencyObject)
GetLocalValueEnumerator(Inherited from DependencyObject)
GetType(Inherited from Object)
GetValue(Inherited from DependencyObject)
InvalidateProperty(Inherited from DependencyObject)
ReadLocalValue(Inherited from DependencyObject)
ReferenceEquals(Inherited from Object)
SetCurrentValue(Inherited from DependencyObject)
SetValueOverloaded. (Inherited from DependencyObject)
ShouldSerializeStoredWeakReference(Inherited from Animatable)
ToString(Inherited from Object)
VerifyAccess(Inherited from DispatcherObject)
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Protected Methods

NameDescription
CloneCore(Inherited from ShaderEffect)
CloneCurrentValueCore(Inherited from ShaderEffect)
CreateInstance(Inherited from Freezable)
CreateInstanceCore(Inherited from ShaderEffect)
Finalize(Inherited from Object)
FreezeOverloaded. (Inherited from Freezable)
FreezeCore(Inherited from Animatable)
GetAsFrozenCore(Inherited from ShaderEffect)
GetCurrentValueAsFrozenCore(Inherited from ShaderEffect)
MemberwiseClone(Inherited from Object)
OnChanged(Inherited from Freezable)
OnFreezablePropertyChangedOverloaded. (Inherited from Freezable)
OnPropertyChanged(Inherited from Freezable)
PixelShaderConstantCallback(Inherited from ShaderEffect)
PixelShaderSamplerCallbackOverloaded. (Inherited from ShaderEffect)
ReadPreamble(Inherited from Freezable)
RegisterPixelShaderSamplerPropertyOverloaded. (Inherited from ShaderEffect)
ShouldSerializeProperty(Inherited from DependencyObject)
UpdateShaderValue(Inherited from ShaderEffect)
WritePostscript(Inherited from Freezable)
WritePreamble(Inherited from Freezable)
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Public Events

NameDescription
Changed(Inherited from Freezable)
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See Also