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Public Properties (see also Protected Properties)

NameDescription
BaseIntensity Gets or sets the base intensity.
BaseSaturation Gets or sets the base saturation.
BloomIntensity Gets or sets the bloom intensity.
BloomSaturation Gets or sets the bloom saturation.
CanFreeze(Inherited from Freezable)
DependencyObjectType(Inherited from DependencyObject)
Dispatcher(Inherited from DispatcherObject)
HasAnimatedProperties(Inherited from Animatable)
ImplicitInput(Inherited from Effect)
IsFrozen(Inherited from Freezable)
IsSealed(Inherited from DependencyObject)
Threshold Gets or sets the minimum intensity that will be used for the bloom.

Protected Properties

NameDescription
DdxUvDdyUvRegisterIndex(Inherited from ShaderEffect)
EffectMapping(Inherited from Effect)
PaddingBottom(Inherited from ShaderEffect)
PaddingLeft(Inherited from ShaderEffect)
PaddingRight(Inherited from ShaderEffect)
PaddingTop(Inherited from ShaderEffect)
PixelShader(Inherited from ShaderEffect)

See Also