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Public Properties (see also Protected Properties)

NameDescription
CanFreeze(Inherited from Freezable)
DependencyObjectType(Inherited from DependencyObject)
Dispatcher(Inherited from DispatcherObject)
Frequency Gets or sets the magnitude of the wave.
HasAnimatedProperties(Inherited from Animatable)
ImplicitInput(Inherited from Effect)
Input Gets or sets the Input variable within the shader. (Inherited from TransitionEffect)
IsFrozen(Inherited from Freezable)
IsSealed(Inherited from DependencyObject)
Magnitude Gets or sets the magnitude of the wave.
OldImage Gets or sets the OldImage variable within the shader. (Inherited from TransitionEffect)
Phase Gets or sets the phase of the wave.
Progress Gets or sets the Progress variable within the shader. (Inherited from TransitionEffect)

Protected Properties

NameDescription
DdxUvDdyUvRegisterIndex(Inherited from ShaderEffect)
EffectMapping(Inherited from Effect)
PaddingBottom(Inherited from ShaderEffect)
PaddingLeft(Inherited from ShaderEffect)
PaddingRight(Inherited from ShaderEffect)
PaddingTop(Inherited from ShaderEffect)
PixelShader(Inherited from ShaderEffect)

See Also