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Public Properties (see also Protected Properties)

NameDescription
CanFreeze(Inherited from Freezable)
DependencyObjectType(Inherited from DependencyObject)
Dispatcher(Inherited from DispatcherObject)
FeatherAmount Gets or sets the FeatherAmount variable within the shader.
HasAnimatedProperties(Inherited from Animatable)
ImplicitInput(Inherited from Effect)
Input Gets or sets the Input variable within the shader. (Inherited from TransitionEffect)
IsFrozen(Inherited from Freezable)
IsSealed(Inherited from DependencyObject)
OldImage Gets or sets the OldImage variable within the shader. (Inherited from TransitionEffect)
Progress Gets or sets the Progress variable within the shader. (Inherited from TransitionEffect)
WipeDirection Gets or sets the direction of the wipe.

Protected Properties

NameDescription
DdxUvDdyUvRegisterIndex(Inherited from ShaderEffect)
EffectMapping(Inherited from Effect)
PaddingBottom(Inherited from ShaderEffect)
PaddingLeft(Inherited from ShaderEffect)
PaddingRight(Inherited from ShaderEffect)
PaddingTop(Inherited from ShaderEffect)
PixelShader(Inherited from ShaderEffect)

See Also